Kiela is a mancala game played by Kimbundu speaking people in
northern Angola near Grandos Lagos and Alto Zambeze. The name of the game means
"puzzle" or "mindsport"
The game plays an important role
in the oral literature and it is said to be a game of peace because "it
can turn enemies into friends".
The "Instituto Nacional do
Património Cultural" reports that the first official tournament was held in 1989 by the
SIAC/Fenacult. Later in 1999, the
government of Angola instituted the "Prémio Kiela", a tournament
which has offered prizes up to 1,500 US$ for the winner. In the early 2000s,
the game was supported by the Angolan Ministry of Culture and the province
governor Aníbal Rocha.
In 1991, Bernardo Francisco
Campos developed the first Kiela software and registered it with the
Directorate of Spectacles Property Rights, in Lisbon. Later in 2001, Campos founded an
Angolan organization called "Associação para a Promoção do Kiela
(Aprokiela)" with the objective to promote Kiela and other cultural values. Campos
also trademarked the game in 18 countries, among them South Africa, the
European Union, and the USA.
Playing Rules
Kiela is played on a board made
by four rows of ten holes. Each player controls the two rows on his side of the
board.
The initial position depends on
the experience and strength of the players:
▪ Beginners start with one seed in each hole of the outer rows and
one stone in each of the four right holes of each player's inner row.
Initial Position for Beginners
▪ Advanced players start with two seeds per hole in the same holes
as described above.
Initial Position for Advanced
Players
▪ Expert players may, at their first turn, rearrange the stones on
their side.
Possible Position after Expert
Play
At his turn a player takes the
contents of one of his holes, which contains two or more seeds, and sows them
one by one anti-clockwise into the succeeding holes of his board side.
If the last stone lands in an
empty hole, the turn ends.
If the last stone lands in an
occupied hole all these stones (the one just landed plus the ones that were
already there) are picked up and sown in another lap.
▪ If this occupied hole is in the inner row and the opposite hole
of the opponent is occupied, the stones of this hole are captured and the
player keeps on sowing with them starting in the hole following the one that
allowed him to capture.
▪ If the outer hole of the opponent is also occupied, the player
captures also its stones, and then sows the stones of both opponent's holes.
When a player cannot move (i.e.,
all his holes are empty or contain single stones), he has lost. (From Mancala.wikia.com)